Hi,
On windows I have installed Lua For Windows. I want to debug my .lua code using Zeus's debugger. How do I tell the Zeus debugger about the Lua modules installed with Lua For Windows?
Thanks
Terry
xdblua question
Hi Terry,
Can you use the LUA_CPATH environment variable to define the module search
I would hope this would work, but if this is not the case then you may have in fact found a bug in the xdbLua debugger executable itself.
But I have to admit I have not done a lot of Lua development, so I'm not really up to speed on how the Lua module system works
Cheers Jussi
PS: There is a simple Lua Debugger tutorial on the Start Button, Program Files, Zeus for Windows, Tutorials menu.
How do I tell the Zeus debugger about the Lua modules installed with Lua For Windows?
Can you use the LUA_CPATH environment variable to define the module search

I would hope this would work, but if this is not the case then you may have in fact found a bug in the xdbLua debugger executable itself.
But I have to admit I have not done a lot of Lua development, so I'm not really up to speed on how the Lua module system works

Cheers Jussi
PS: There is a simple Lua Debugger tutorial on the Start Button, Program Files, Zeus for Windows, Tutorials menu.
Problem solved
I added "d:\lua4win\clibs" to the Search Path under the Workspace options. This got it working.
Hi Terry,

Thanks for taking the time to post your solution.
Cheers Jussi
PS: I am sure the Zeus debugging features can always do with some improvement, so if you find any issues or have any suggestions on how it can be improved, please feel free to craft another post.
That is good newsI added "d:\lua4win\clibs" to the Search Path under the Workspace options. This got it working.

Thanks for taking the time to post your solution.
Cheers Jussi
PS: I am sure the Zeus debugging features can always do with some improvement, so if you find any issues or have any suggestions on how it can be improved, please feel free to craft another post.