Jussi,
That fixed the problem. Thank you for the quick turnaround!
Have a great day/evening!
Terry
Search found 4 matches
- Thu Nov 04, 2010 11:21 pm
- Forum: General
- Topic: Lua code parsing
- Replies: 7
- Views: 15124
- Thu Nov 04, 2010 3:39 am
- Forum: General
- Topic: xdblua question
- Replies: 3
- Views: 10102
Problem solved
I added "d:\lua4win\clibs" to the Search Path under the Workspace options. This got it working.
- Wed Nov 03, 2010 9:29 pm
- Forum: General
- Topic: Lua code parsing
- Replies: 7
- Views: 15124
Lua code parsing
Good evening,
I have created a workspace that contains a single project, and that project contains a single .lua file.
The "functions" list appears to be empty, while the classes list contains a mixed list of variables and function names.
Any idea why this is happening?
Thanks
Terry
I have created a workspace that contains a single project, and that project contains a single .lua file.
The "functions" list appears to be empty, while the classes list contains a mixed list of variables and function names.
Any idea why this is happening?
Thanks
Terry
- Wed Nov 03, 2010 9:10 pm
- Forum: General
- Topic: xdblua question
- Replies: 3
- Views: 10102
xdblua question
Hi,
On windows I have installed Lua For Windows. I want to debug my .lua code using Zeus's debugger. How do I tell the Zeus debugger about the Lua modules installed with Lua For Windows?
Thanks
Terry
On windows I have installed Lua For Windows. I want to debug my .lua code using Zeus's debugger. How do I tell the Zeus debugger about the Lua modules installed with Lua For Windows?
Thanks
Terry